Tuesday, 5 April 2011

Final Fantasy V on Japanese PSN this week, also coming to Europe

PSN will see a re-release of a re-release of Final Fantasy V in Japan this week. Square Enix's Shinji Hashimoto announced the PSOne Classics release -- compatible with PS3 and PSP -- of the PlayStation port of the Super Famicom RPG a couple of months ago, and revealed the April 6 release date today on Twitter.

Square Enix Members then confirmed that the downloadable RPG will be released in Europe as well, though the release date for Europe's battle against Exdeath is much less definite. "We'll be announcing the release date closer to the time, but we thought you might like to know that the game is currently being arranged for a release."

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Monday, 4 April 2011

Criterion Games could be working on Burnout Crash

If we do if the information that reaches us through the Australian Classification Board, Criterion Games is already working on the new Burnout entitled Crash.

The announcement appeared last Friday in the web page of the ratings agency. As in previous releases, point that the game will be released by Electronic Arts and cross-platform available for PS3, Xbox 360 and PC.

At the end of last month, the head of Criterion Alex Ward said on Twitter that the study is "preparing the submission of its next game". So keep tuned in LivingPS3 as that in the next few weeks we could know more about this Burnout Crash.



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Ninja Gaiden 3 has complex multiplayer mode, will be more accessible

Ninja Gaiden 3 will feature some form of multiplayer gameplay, according to an interview in the April issue of PlayStation: The Official Magazine. Project lead Yosuke Hayashi characterized the mode as "complex," but didn't offer a comparison to Ninja Gaiden Sigma 2's online co-op missions. He noted that the Xbox 360 and PlayStation 3 versions would launch at the same time, unlike past iterations in the series.

Additionally, NG3 will supposedly be more accessible to new players, while retaining the challenge that fans have come to expect from the franchise. "We know that many fans feel good about the difficulty level, but we are taking a slightly different approach," Hayashi said. "It's not that the game is going to be easier -- nothing like that. It's just that we are trying to make a whole game, a more exciting game that can be enjoyed by anyone, but at the same time, hardcore gamers will be able to feel and appreciate what the series is about."

Hayashi said that the franchise's main character, Ryu Hayabusa, will be the only playable character this time around, and that the game's story "will focus more deeply on Ryu Hayabusa's life and lifestyle and feelings and thoughts." Our first question -- how does Ryu feel about ninja dogs? And, say, giant flaming armadillos? This stuff's important!

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Sunday, 3 April 2011

Exclusive new gameplay of multiplayer for Resistance 3

Through an event held this week by the Insomniac Games community in the United States.UU., has leaked a video of about five minutes in length that contains a Resistance 3 multiplayer gameplay.

The quality of the videos is not very good because it's an off-screen with camera in hand. Even so, the result is quite good and helps us to see how much has changed the multiplayer on the second installment.

You can check that the rate of frames is really high, with very smooth and fast movements similar to those seen in the COD series by what I gather that playability could be similar. Also confirms that the games will be much less numerous with smaller maps. To sum up another great game for this 2011.



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Friday, 1 April 2011

New L.A. Noire case info and screens keep the trail hot

Stepping into April means we're one month closer to L.A. Noire's May release, but it's not enough. We just can't wait to hit the streets of 1940s Los Angeles as a hard-boiled beat cop, and this update from the official Rockstar blog isn't helping. Not only are there new screens to see, but we get details on two early cases in the game. One's a standard "robbery in progress" call tasking you with delivering a bit of shotgun justice to the local grocer, and the other one's a crime scene investigation, where you've got to hunt for a murder weapon in the dark.

Rockstar also says that walking the beat and solving these crimes is "how you pay your dues" as a uniformed officer, so not only are you out to right wrongs, but you're trying to impress the higher-ups and make detective as well. It just sounds like too much fun -- come on April showers, bring us a new Rockstar game already!

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Mortal Kombat tag team match pits Background against Our Attention

Happy April Brutal Violence Day, everyone! Enjoy some footage of a Mortal Kombat tag team match, featuring Kitana, Mileena, Sindel and Jade.

Even though the match has more painful-looking attacks and surprise reversals than the spinoff Mortal Kombackgammon, we found ourselves unable to concentrate on the actual fighting because of the guy in the background performing a resurrection ritual or something. Way to steal the show!

Maybe we should let the guy have his moment. It must be hard work to be the "resurrection guy" in the Mortal Kombat universe.



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Castlevania: Lords of Shadow 'Reverie' DLC released 'in error' on PSN

David Cox, producer on Castlevania: Lords of Shadow, has been all over Twitter recently, responding to complaints about the DLC delay. When he was asked by one disgruntled European gamer wondering why the Xbox 360 delay was holding up the Reverie DLC on PS3 in his region, Cox revealed that the initial DLC launch on PSN was "put up there in error." In other words, Reverie wasn't meant to be released on PS3 in North America (whoops!).

Cox also said that it's "too late to take it down" meaning that presumably whatever bug is keeping it from a larger release isn't catastrophic enough to require it be pulled from Sony's service. Currently the DLC is still available on the US PlayStation Store for $9.99.

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