Showing posts with label Capcom. Show all posts
Showing posts with label Capcom. Show all posts

Wednesday, 30 March 2011

Marvel vs. Capcom 3 ships 2 million worldwide

Eleven years after Marvel vs. Capcom 2, people are still interested in seeing Ryu getting smashed by the Hulk. Capcom announced today that it has shipped two million copies of universe mashup fighter Marvel vs. Capcom 3: Fate of Two Worlds worldwide. Capcom said that the release of MvC3 was "capitalizing on the resurgence of the fighting game boom that began last year" -- you know, the one Capcom started with Street Fighter IV.

These shipments, the company states, zlxo outpace the performance of Marvel vs. Capcom 2. In fact, that game doesn't appear on Capcom's list of million-selling titles at all, suggesting that the sequel outperformed it by a great deal.

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Monday, 28 March 2011

Capcom confirms Resident Evil: Operation Raccoon City

Capcom has officially confirmed that you'll be able to join Umbrella Corp. in Resident Evil: Operation Raccoon City, coming to Xbox 360, PlayStation 3 and PC this winter.

The OXM story had most of the details already: The Umbrella Corp. sends a team (you and up to three friends) to eradicate any evidence of its involvement with the events of Resident Evil 2 in a squad-based shooter developed by Capcom and Vancouver's Slant 6 (SOCOM: Confrontation). There will also be competitive multiplayer, pitting Umbrella against the U.S. Government (which wants to uncover what Umbrella's hiding) -- and both groups must also contend with undead hordes.

Heartbreakingly, it doesn't sound like zombies will be playable, forcing those who like being dead-behind-the-eyes flesh eaters to stick with Left 4 Dead 2 or the new iCarly game.



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Wednesday, 23 March 2011

Marvel vs. Capcom 3 patch preps for new mode, tweaks fighters

Capcom launched an update for Marvel vs. Capcom 3 earlier today to prepare for the new "Event Mode" that will be added to the game this Friday -- however, the patch has also quietly introduced a few balance changes to some characters' intricately measured statistics. The most drastic is a reduction in Sentinel's health, which has been dropped from 1.3 million tiny units (the most health of any fighter in the game) to 905,000, according to Shoryuken.

The patch also nixes a few fairly unfair loops belonging to Spencer, Akuma and Haggar. Hey, why not remove their grappling hook, forbidden demonic Kung-Fu and impossibly gigantic muscles while you're at it? Those seem pretty unfair, too.

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